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About Me

I'm a graduate from Clemson University with a BA in Computer Science and an MFA in Digital Production Arts. My passion centers around 3D modeling and creating characters and creatures for entertainment media. I am familiar with using ZBrush and Maya for modeling, but can quickly adapt to any program required for a program. I also know how to use TopoGun for retopology and Headus UV for UV management. My work has been showcased in two student films that have gone on to be featured in multiple international film festivals as well as winning a few awards. 

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I am a focused and hardworking individual who loves to collaborate and help push projects to be the best version they can be. Through my time as a teaching assistant for the computer science department at Clemson, I have learned to work with all kinds of people and adjust my style to best help them succeed and understand assignments. 

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